Crayon Physics
December 2nd, 2008 | Published in Concept design
Crayon Physics is quite an ingenious little video game, in which the player guides a ball to a goal point, not by directly controlling the ball, but by drawing shapes (for example, ramps that allow the ball to roll from one platform to another, or objects that block and “guide” the ball) with the mouse, tablet screen or drawing pad/tablet. Developed by Petri Purho, Crayon Physics Deluxe is now available on the site.
It’s a simple game, but the interface makes it unique. Watch the video on the site to see how engaging it is.
Karri Ojanen
About the author
I’m an interaction designer, information architect, strategist and creative lead, multi-skilled and versed in creative, strategy and technology. I’m also known as an electronic musician who has traveled the world from Tampere to Tokyo. I earned my experience as art director, concept designer and creative director in Scandinavia, praised for its award-hoarding digital agencies, then went on to work in the Middle East, the United States, and Canada. Currently, I work as Interaction Design Director at R/GA as well as a freelance interaction designer and information architect. My work has been awarded with national and international awards.
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